Saturday, June 25, 2022

Parents, Advocates Voice Concerns about Social-Media Impact on Youth - BCTV


Parents, Advocates Voice Concerns about Social-Media Impact on Youth - BCTV

https://www.bctv.org/2022/05/10/parents-advocates-voice-concerns-about-social-media-impact-on-youth/

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Healthcare Automation Startup Medallion Raises $35 Million To Go On The Offensive


Healthcare Automation Startup Medallion Raises $35 Million To Go On The Offensive

https://www.forbes.com/sites/katiejennings/2022/06/23/healthcare-automation-startup-medallion-raises-35-million-to-go-on-the-offensive/

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Eating Disorders Counselor of Portland - Food Is Not The Enemy
1235 Southeast Division Street
Portland,OR,97202
(360) 726-4141

Eating Disorders Help in Portland-Do you Suffer from Body Shame due to Binge Eating? Food Is Not The Enemy can Help with Over Eating Issues Caused by Trauma, Located in Portland, Or 97202 Call Anne Cuthbert-Licensed Professional Counselor for Private Eating Disorder Counseling at (503) 766-3399

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Muscle-building linked to weapon carrying and physical fighting


Muscle-building linked to weapon carrying and physical fighting

https://medicalxpress.com/news/2022-05-muscle-building-linked-weapon-physical.html

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Eating Disorders Counselor of Portland - Food Is Not The Enemy
1235 Southeast Division Street
Portland,OR,97202
(360) 726-4141

Eating Disorders Help in Portland-Do you Suffer from Body Shame due to Binge Eating? Food Is Not The Enemy can Help with Over Eating Issues Caused by Trauma, Located in Portland, Or 97202 Call Anne Cuthbert-Licensed Professional Counselor for Private Eating Disorder Counseling at (503) 766-3399

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Seven days in medicine: 15-21 June 2022


Seven days in medicine: 15-21 June 2022

https://www.bmj.com/content/377/bmj.o1508

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Eating Disorders Counselor of Portland - Food Is Not The Enemy
1235 Southeast Division Street
Portland,OR,97202
(360) 726-4141

Eating Disorders Help in Portland-Do you Suffer from Body Shame due to Binge Eating? Food Is Not The Enemy can Help with Over Eating Issues Caused by Trauma, Located in Portland, Or 97202 Call Anne Cuthbert-Licensed Professional Counselor for Private Eating Disorder Counseling at (503) 766-3399

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Large study reveals stark changes in brain structure for people with anorexia


Large study reveals stark changes in brain structure for people with anorexia

https://www.sciencedaily.com/releases/2022/06/220607120952.htm

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Eating Disorders Counselor of Portland - Food Is Not The Enemy
1235 Southeast Division Street
Portland,OR,97202
(360) 726-4141

Eating Disorders Help in Portland-Do you Suffer from Body Shame due to Binge Eating? Food Is Not The Enemy can Help with Over Eating Issues Caused by Trauma, Located in Portland, Or 97202 Call Anne Cuthbert-Licensed Professional Counselor for Private Eating Disorder Counseling at (503) 766-3399

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Metro Detroit therapy camp helps kids talk about their mental health


Metro Detroit therapy camp helps kids talk about their mental health

https://www.clickondetroit.com/health/2022/06/22/metro-detroit-therapy-camp-helps-kids-talk-about-their-mental-health/

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Eating Disorders Counselor of Portland - Food Is Not The Enemy
1235 Southeast Division Street
Portland,OR,97202
(360) 726-4141

Eating Disorders Help in Portland-Do you Suffer from Body Shame due to Binge Eating? Food Is Not The Enemy can Help with Over Eating Issues Caused by Trauma, Located in Portland, Or 97202 Call Anne Cuthbert-Licensed Professional Counselor for Private Eating Disorder Counseling at (503) 766-3399

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Friday, June 24, 2022

Pageant and modeling industries fail to address mental health


Pageant and modeling industries fail to address mental health

https://cw.ua.edu/98929/culture/pageant-and-modeling-industries-fail-to-address-mental-health/

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Eating Disorders Counselor of Portland - Food Is Not The Enemy
1235 Southeast Division Street
Portland,OR,97202
(360) 726-4141

Eating Disorders Help in Portland-Do you Suffer from Body Shame due to Binge Eating? Food Is Not The Enemy can Help with Over Eating Issues Caused by Trauma, Located in Portland, Or 97202 Call Anne Cuthbert-Licensed Professional Counselor for Private Eating Disorder Counseling at (503) 766-3399

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The Anorexia Nervosa Market Size is Expected to Grow at a Significant CAGR of 18.9% in the 7MM During the Study Period (2019-32)


The Anorexia Nervosa Market Size is Expected to Grow at a Significant CAGR of 18.9% in the 7MM During the Study Period (2019-32)

https://www.prnewswire.com/news-releases/the-anorexia-nervosa-market-size-is-expected-to-grow-at-a-significant-cagr-of-18-9-in-the-7mm-during-the-study-period-2019-32-301548002.html

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Eating Disorders Counselor of Portland - Food Is Not The Enemy
1235 Southeast Division Street
Portland,OR,97202
(360) 726-4141

Eating Disorders Help in Portland-Do you Suffer from Body Shame due to Binge Eating? Food Is Not The Enemy can Help with Over Eating Issues Caused by Trauma, Located in Portland, Or 97202 Call Anne Cuthbert-Licensed Professional Counselor for Private Eating Disorder Counseling at (503) 766-3399

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‘Onus on the quality and context’: What the new chief creative officer role means for The Brandtech Group


When most ad execs preach the latest buzzworthy trend they’re likely promising visions that either already exist, are vague or are schemes no one actually wants.

Mark D’Arcy isn’t one of those execs. The former vp of global business marketing at Meta wrote the playbook on how to build profitable businesses on the back of social media a decade ago. No surprise then that David Jones wanted him to help clients of The Brandtech Group make sense of how the lines between virtual, real-life, games, social, film and TV are more interwoven than ever.

Now, of course, there’s a bit of hyperbole there; but the best brands are at intersections. Some intersections are simple, others are very complex as all first-time visitors to the Croisette in Cannes will attest. D’Arcy’s chief creative officer role at The Brandtech Group is a manifestation of that in many ways. It’s less about the metaverse, Web 3.0 or any of the other buzzwords being bandied about this year in Cannes, and more about something more fundamental: the biggest challenge facing advertisers is how to deliver a consistent customer experience across a bewildering array of channels and platforms. 

“Mark could’ve done anything given his pedigree, so it’s an exciting endorsement of our momentum as a business that he chose to come here,” said Jones. The numbers appear to back this up. In the first quarter, the business grew 37.3%. That’s off the back of a 2021 where it grew over 50%. It’s not small growth either. This is a business made up of over 5,000 people across 10 companies that serves eight of the 10 biggest advertisers in the world, and 44 of the top 100.

“We want to be the Salesforce of marketing. Someone is going to build that company eventually, and we think it can be us,” Jones added.

Digiday caught up with D’Arcy and Jones to discuss the new role, what it entails, what that means for marketers and more.

This conversation has been lightly edited and condensed for brevity and clarity. 

Can you explain the rationale for the hire?

Jones: Mark ran Facebook’s creative studio. The expertise that he can bring to what we already have here is exciting, especially because we’re constantly looking at how we’re able to create the volume and scale of content across all of the different social platforms. But he also brings business acumen too. He was vp of global business marketing at Facebook and before that he was president and chief creative officer at Time Warner. 

He’s not just coming in to work in metaverse projects for us. That’s an exciting part of what he will do, but it’s more about how he can uplevel creativity across the entire organization, whether that’s our influencer business to Mofilm — the world’s largest virtual video content creation group with over 10,000 video content creators.

It’s a big remit you have at a time of immense change and economic turmoil. Is that as much a challenge as it is an opportunity given demand for innovation from marketers tends to be tempered by pragmatism when there’s so much uncertainty? 

Jones: That presumes traditional advertising is the best way of getting a return on investment for an advertiser these days when it’s not. With this conversion of media and technology marketers aren’t looking at this convergence like a bit of innovation; they can dial up and down when it suits them. It’s actually becoming core to how they position or maintain marketing as a growth driver for their organizations. 

D’Arcy: there’s no optionality to this transformation — not least because people move faster than companies anyway. Look at how advertising has shifted over the last decade or so, going from something that was predominantly predicated on disruptive experiences to one that’s increasingly driven by discovery. That means there is more onus on the quality and context of where people and how that in turn challenges the misnomer that brand and performance marketing are two separate worlds. The serious marketers don’t consign this sort of thinking to an innovation budget. 

The release mentioned you will be ‘armed with a significant war chest to invest and make acquisitions’. Where do you start putting those resources to use?

D’Arcy: A big part of it is across the existing group. There’s already extraordinary demand from marketers for the core offering the group has. Initially, it will be about how we build on that. I’m excited to work with companies like Oliver when it comes to creative talent we bring into the organization as well as the way in which the work is expanding, particularly across North America. The next stage is how we ensure all these amazing elements of the business continue to work together more seamlessly so that ideas, thinking and best practices in one part of the group can be more easily transferred to another.

How much of that planning is being influenced by the prevalence of the metaverse, AR and Web 3.0 ? 

D’Arcy: People have far more control and endless choice over what does and doesn’t get their attention. So marketers, whatever the platform, need to realize that they don’t have the right to encroach on those experiences without contributing something of relevance. That could be $2 off a cheeseburger or it could be a film that makes you weep. Either way, marketers have to continue to demonstrate that they understand how they add value to someone’s experience. That’s not necessarily something new But it’s more acute than ever now. We need to make sure this choice is front and center when talking to clients so that there’s that commonality to their philosophy, whether they’re dealing with platforms or technologies. The idea that you can continue to buy your way to relevance as a marketer is long gone. You have to earn it with great creativity.

I saw that at Facebook where I worked with brands that were being built from commerce up — it was the launch point for the brand, not the end point. Sso the first connection they would have with a customer revolved around them discovering something, really liking it and then deepening their connection with the brand. 

That goes back to the rationale of  The Brandtech Group. 

Jones: We believe that advertising will be less and less relevant to the way businesses talk to existing and potential customers. The signs have been there for a while. Sales of McDonald’s in Japan went up off the back of Niantic, which were an early investor in, turning restaurants there into PokeStops, where players could go to collect in-game Pokemon. No one ever saw a McDonald’s ad for it, and yet it’s a great branding example.

How equipped are marketers right now to adapt to these changes?

Jones: It’s a spectrum. Some brands are very sophisticated. We had one big brand who told us exactly what they wanted to do in the metaverse and asked if we could help them do it. Then there are other clients who don’t have a clear idea of what they want to do, and so we have a series of products and tools including a meta map that looks at where the respective marketer’s customers are in relation to these technologies and services. The amount of interest we have from clients in the metaverse and Web 3.0 is off the charts right now.

D’Arcy: It comes down to ensuring clients have the best advice to make the right decision for their businesses now. Do that and the business is in a position to accelerate going forward. I saw that a decade ago with the emergence of social and mobile. Putting your head in the sand isn’t a great strategy. Granted, that doesn’t mean you put all your chips on the table and bet the farm on something that isn’t fully formed yet.

The post ‘Onus on the quality and context’: What the new chief creative officer role means for The Brandtech Group appeared first on Digiday.

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Cannes Briefing: Marketers swear they’re interested in the metaverse at Cannes even though they’re skeptical


For an industry that was so desperate for an in-person reunion, there sure is a lot of talk about the virtual world as the metaverse gets a bright spotlight at this year’s Cannes Lions International Festival of Creativity.

Marketers and advertisers are getting into the space, creating virtual presences and giving presentations this week on the topic, as they have been since earlier this year. In the same breath, many are questioning its value as the metaverse has yet to prove itself worthy of investment. 

“There’s a huge sense of it being a land grab at the moment,” said Gareth Jones, svp of marketing for North America at Wunderman Thompson. “A lot of clients are like, ‘I don’t know what this means, but I want one.’”

To kick off the four-day event in the South of France, both Wunderman Thompson and McCann Worldgroup both created their own Cannes-themed metaverse experiences. (At least in these virtual worlds, the Carlton hotel seems to be open. It’s unclear whether actual deals have been inked in the virtual space). Wunderman Thompson’s build out features space for collaboration, networking, and showcases the company’s work. Ironically, its visuals mimic the WPP beach that’s physically here at Cannes. Later this week, an interactive shopping space and a DJ booth are expected to be added to the metaverse space. Meanwhile, McCann’s experience is a virtual gallery showcasing its most memorable ad campaigns from this year.

At Meta Beach, the social media giant is offering tutorials with its Oculus virtual reality headset as well as a fireside chat on the so-called best metaverse strategy.

In a quick walk through the Palais, several groups could be heard talking about the metaverse and ultimately Web3.

The Cannes-themed foray into the metaverse is meant as a way to invest in a hybrid environment, providing another way for those who weren’t able to attend the festival this year, marketers here told Digiday. Still, there’s a paradox found in the grand in-person return to the South of France while pining for the world of virtual reality.

There’s that healthy dose of irony that the Cannes festival has always supplied. As a global pandemic still looms, economic recession threatens consumer spending and marketing budgets and war continues in Ukraine, the flow of rosé has yet to halt. (More on what was supposed to be a tempered return to Cannes after a two-year hiatus here.)

Seemingly, the industry has wrapped itself up in the idea of the metaverse at a time when the last place marketers and advertisers want to be is in front of yet another screen, especially after two years apart. It points to the industry’s metaverse-driven identity crisis as marketers scramble to figure out what it means — and more importantly, how they can make money from it.

“The metaverse still has such a gimmicky quality to it that people want to come in, they want to create an avatar, look around and experience stuff if they haven’t before,” Jones said.

The buzz also comes when most people — including brand execs — still don’t even know what the metaverse is. Still, recent Digiday research shows those who do know about the metaverse are willing to spend money on it.

Asked about what they thought about the metaverse over drinks probably too soon before noon, a senior media agency executive and a CMO shared their unvarnished opinions about the metaverse as a near-term environment for media dollar investment and branding building.

“For marketers, there is a lot of FOMO about the metaverse and Web3, but no one really understands what the missing part of that is. If we’re not there, what do we miss? Seems like nothing at this point to me,” said the CMO.

Echoing that sentiment, the agency exec said, “Are we trying to hustle together an understanding of the metaverse and how we can play there? Well, we are. Do we have a clear vision for how to make that happen? We don’t. This is next-gen media. We’re spending a lot more time trying to solve for measurement than our avatar strategy.” The CMO gave a slow nod and reached for his wine glass — appropriately half full (or half empty). — Kimeko McCoy

3 Questions with Randi Stipes, vp of IBM brand marketing, CMO of The Weather Company and IBM Watson Advertising

IBM just announced a new set of open-source AI tools to detect and mitigate bias in marketing. What do these tools do, and why debut it at Cannes?

We don’t want to do this in a vacuum and that’s why we’ve been seeding the market even before this announcement and why we’re partnering with groups like Mindshare, talking with Ogilvy, WPP, The Ad Council, and so many who care about this issue so that we can get their feedback along the way and we would have something more substantial. The research has been in the works for a year and the tool kit has been in development for at least six months.

When we as an industry tend to think about bias, we tend to think about it through the creative lens. And don’t get me wrong, that’s so massively important. Are the images we’re portraying as brands fair and just and equal and diverse? The same with the messaging. But that’s not what this is. This is looking at the technology that we have in place and what the toolkit does is provide 75 different fairness metrics to help organizations identify the presence of bias and then 13 algorithms to mitigate that discrimination and bias throughout the AI application lifecycle.

What’s really kind of unique here is for so long we’ve been talking about bias through the creative lens, but what we’re hoping this will do is drive further convergence between creativity and technology because there [are] biases that exist in both and if we can get the creatives talking with the engineers, talking with the developers, then I think that drives accountability across all disciplines.

When it comes to the algorithms, what kind of data did you use to train that when it comes to public data or other private IBM data for this open-source tool?

It comes out of the research that we conducted. We used some of our own data and then we, with The Ad Council who contributed data from their vaccination campaign, the huge “It’s Up To You” campaign that they were generous enough to contribute data for us to help inform the toolkit. [Digiday note: IBM released its findings in January, which includes more info about the data used.] It has been paramount for us throughout this process to be transparent about everything we’re doing, which is why we published the research first. It’s one of the three principles that IBM follows in creating ethical AI, and that’s transparency and explainability. New tech — especially when we’re talking about AI where there’s a lot of distrust — we want to make sure that we are over-indexing on the detail that we’re providing.

Since humans are training the algorithms and humans are biased, how do you compensate for that?

The bias is absolutely a combination of humans and machine. It starts with us. We’re coming to the table with conscious and unconscious biases of our own. It’s the machines that are then inadvertently perpetuating that bias. So make no mistake, the toolkit can begin to address the machines, the technology, but for us to drive true progress as an industry, we have to continue to address the human side of this as well. And every company, every responsible company, has had those conversions across their organizations, but it can’t just be a moment in time. It has to be ongoing. It’s also why we’ve partnered with groups like the 4A’s who have focused on the people aspect and really explaining how we as humans can be more mindful about the biases we are bringing to the table. — Marty Swant

Quote of the day

“In the past, whenever the industry has faced big issues, CMOs have stood up and addressed [them]. They made big speeches about it, they’ve taken strong directions. They’re missing right now. And they’re either saying their legal teams are taking of it or they’re too scared to step onstage — I don’t know what it is. But there’s an abdication. The the fact that we as a marketing community are using industry associations so that we are anonymous, rather than standing up … that’s a crying shame. Because we look around and we see all the other tech players [but] we don’t find marketers there. Marketers, stand up and be heard. You’re big companies, you have big brands.”

Arun Kumar, chief data & marketing technology officer, IPG, and CEO of Kinesso, speaklng on the daily Digiday Cannes Podcast recorded in an IPG suite in the hotel Martinez with a killer sea view.

What to do

  • 10:30-11:15 – Cannes Lions and Deloitte – CMOs in the Spotlight
  • 11:30-12:00 – Amazon – When Women Tell the Story: Shifting the Culture of Inclusive Storytelling
  • 1:00-1:30 – Deloitte Digital – What Got Us Here Won’t Take Us Much Further: Transforming Businesses Creatively
  • 2:30-3:00 – Carat – Emotional Intelligence at the Heart of Brand Growth
  • 3:30-4:00 – Pereira O’Dell – The Future of Production Is In The Future of Marketing

What to expect

  • Many news Shortlists for the Cannes awards were announced, including Brand Experience and Activation, Creative Business Information, and more.
  • Much of Wednesday’s program emphasizes women’s impact on the industry and the future of women in the creative field.
  • Over 40% of attendees are new to the festival this year. — Carly Weihe

What we’ve covered

The post Cannes Briefing: Marketers swear they’re interested in the metaverse at Cannes even though they’re skeptical appeared first on Digiday.

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‘Epic Games is a service provider’: A Q&A with Timberland CMO Drieke Leenknegt on the brand’s metaverse strategy


Timberland has entered the metaverse. The brand kicked off a multi-faceted activation last week that included an interactive Fortnite Creative experience, the Timberland Parkour Trails, in addition to other projects exploring the uses of virtual and augmented reality technology in the footwear space.

The activation is the result of a partnership between Timberland, Fortnite developer Epic Games and CONCEPTKICKS, a footwear website founded by designer and influencer Daniel Bailey. Details of the financial agreement were not available. It isn’t Timberland’s first foray into a virtual space for marketing purposes — that honor goes to TimbsTrails, an interactive experience that the company launched in January — but it represents the brand’s decision to plunge further into the metaverse, validating the game-powered vision for the concept championed by Epic in the process. To further underline the connection between the gaming community and Timberland’s metaverse strategy, the brand brought on popular Twitch streamer Ali “SypherPK” Hassan to promote the experience to his fans.

TIMBERLAND’S TAKE ON THE METAVERSE

ACTIVATIONS: Fortnite Creative experience, Timberland Parkour Trails, TimbsTrails; STRATEGY: connect gaming community and brand’s metaverse strategy, use digital products to push footwear innovation and drive sustainability, integrate brand into lives and mindsets of consumers.

Digiday contacted Timberland CMO Drieke Leenknegt to learn more about why Timberland picked Fortnite as its metaverse platform of choice — and whether the brand plans to get into the NFT game in the foreseeable future.

This interview has been lightly edited and condensed for clarity.

Why did Timberland partner with Epic Games for this activation, rather than other metaverse platforms such as Roblox or Decentraland?

Especially accelerated by COVID, and especially within Timberland, we have seen this acceleration of digital product creation. That is quintessential today to what we do, not only because it has enabled us to push product and footwear innovation forward, but it also has been driving our sustainability agenda when we look at the benefits of digital product creation.

The way we look at partnerships at Timberland is, if you partner, you collaborate because together, you can do something that you cannot do on your own. Looking around us, Epic was the perfect partner, because Epic is more than what you see from a consumer perspective — Epic is a service provider with Unreal Engine. They are the service provider that allows brands to use digitalization from concept to consumer. You want to bring people together to cross-pollinate, to push yourself forward and to innovate.

So Timberland believes that Unreal Engine could become the building blocks of the metaverse?

Yes. My counterparts are not here, but I think I can speak in the name of all of us, especially the heads of design. The possibilities that Unreal Engine gives to further help evolve and digitize the go-to-market process from start to finish is amazing, and this is also a reason why we love to partner with them.

The way we look at it is: be where your consumer is, serve your consumer where they are, answer their needs and partner with them where they are.
Drieke Leenknegt, CMO, Timberland

Epic’s vision for the metaverse differs from some others because there’s no Web3 aspect to its platform — its vision for the metaverse doesn’t require blockchain infrastructure. Why did you pursue a gaming-inspired metaverse activation instead of one involving NFTs?

We are a consumer-led brand; that means that we need to be in the mindset and in the lives of the consumer. And gaming has truly become part of their lives, right? The way we look at it is: be where your consumer is, serve your consumer where they are, answer their needs and partner with them where they are. At this moment in time, NFTs have not come to the agenda, because we have not looked at the opportunities or needs for that. But that doesn’t mean that it cannot happen. What will decide that is our partnership with the consumer and what they need and what they are looking for — but also as a brand, what do we need? Where can we learn?

Why did Timberland choose SypherPK, a gaming influencer, to promote this brand activation?

Across the platforms where our consumers are, we want to partner with the right people, whether it’s in the gaming field, or music, or entertainment or art. The way we look at our partnerships with people like SypherPK is making sure that there is a synergy. And the partnership has been great; it was an honor for us to work with him.

That’s why this project is so unique as a collaboration. You bring together these game-changing individuals, from the industrial designers, Daniel Bailey, Metavision, the people of Unreal Engine. You bring them all together to really explore and carve out new space and push ourselves. The “one plus one equals three” is something that we at Timberland take very seriously when we look at not only design innovation but also at storytelling.

The post ‘Epic Games is a service provider’: A Q&A with Timberland CMO Drieke Leenknegt on the brand’s metaverse strategy appeared first on Digiday.

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Parents, Advocates Voice Concerns about Social-Media Impact on Youth - BCTV

Parents, Advocates Voice Concerns about Social-Media Impact on Youth - BCTV https://www.bctv.org/2022/05/10/parents-advocates-voice-concerns...